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LOST PLANET 2 - ANALYSIS
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The Trailer for the XBox 360 Video Game 'LOST PLANET 2 - ANALYSIS'

 
 
LOST PLANET 2 - ANALYSIS
On VideoGames.tv we have within the XBox 360 Trailers the Trailer for the Video Game 'LOST PLANET 2 - ANALYSIS'
The game Lost Planet was an action game in the third person who acquired some fame in his debut on the Xbox 360, and then be ported with variable success in PS3 and PC. It raised our struggle for survival in an icy planet where the space pirates and creatures known as Akrid not going to get very difficult.
Now, 10 years later, the planet undergoes a melting process where space pirates and NEVEC struggling to gain control of it. We create a character and fight our measure for both sides as required arguments.

The first thing that is clear is that Lost Planet 2 is a title clearly focused on online modes, we can play the main story mode with three other players competing modes or enjoy a total of 16 players.

Of course, the proposal is attractive initially, but the serious problem of Lost Planet 2 is that it focuses too much on online forms already mentioned, forgetting the game alone, which was one of the bases of the first delivery.

This means, for one, enjoy a story undermined by lack of a character and defined itself, taking us to design a simple skin, the same way, and even worse, is the weak artificial intelligence who demonstrate our fellow equipment, leaving us not infrequently sold and waiting to take the lead at all times. It is almost obligatory to be able to play with other players in the network of networks.

These factors weigh down brutally gameplay, making the solo experience is much less satisfactory than in the first delivery, although it retains the use of fuses and fighting against Akrid colossal and spectacular.

Of course, this is a small disappointment of 2010, which is that Lost Planet 2, though not a bad game, it falls short of expectations.
The Video Game 'LOST PLANET 2 - ANALYSIS' also available for:
PlayStation 3
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