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On VideoGames.tv we have within the PlayStation 3 Trailers
the Trailer for the Video Game 'STAR WARS THE POWER OF THE FORCE 2 - ANALYSIS'
Take back control of Starkiller, a knight trained by the Sith Lord himself Vath and whose mission is to destroy the rebel alliance and the surviving Jedi Knights. However, the love and friendship get in the way Starkiller, which leads him to doubt his own nature and even his master, so both end up facing.
The second part begins with Starkiller died, controlling us at one of many clones created from their genes. One of the main concerns at the level of history will know our true condition, if we find the original or a simple copy.
The Power of the Force 2 is a game purely continuo, an action adventure where defeated enemies will give us experience to improve our skills, skills that will be available from the beginning so that we tested the best combinations and studying the possibilities.
Curiously, as in the first installment, the skill system is descompesado, as there will be a series of attacks that will spare us to complete the adventure without problems, still far above the rest in terms of effectiveness. That will result in the player's ambition to improve their conditions, which will be reduced to no longer have incentives to switch combos or attacks.
The gameplay has not changed, although this "The Power of the Force 2" is committed to a much more peliculero above; many cinematic sequences and Quick Time Events that we often give the impression of being faced with an interactive movie. Although this action increases the spectacular, it reduces the player's discretion, which will be limited to a series of combinations at the right time, being a point too recurrent in these times.
Technically, everything remains the same in the same way, pretty decent graphical interface that displays the values of the Euphoria engine, capable of mimicking perfectly the nervous system of our enemies, Digital Molecular Matter, which will give real properties of materials such as wood or metal, and finally Havok, better known but no less effective: the physics have an important role due to it.
This implies that the use of force is by far the most spectacular of the game: use it to bend metal, lift enemies into the air to then stomp violently against the wall, it will be a rewarding and fun, adding new frontiers struggle.
Visual values are not far behind, and sound anivel meets outstanding game, like the recreation of the Star Wars universe, one hundred percent effective. Too bad that this could be completed in just five hours, as the dedication of Lucas Arts for the mood well every game developed is a proven fact.
The Video Game 'STAR WARS THE POWER OF THE FORCE 2 - ANALYSIS' also available for:
PC, XBox 360, Nintendo Wii
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